B.Sc. Animation (Game Design & Development Specialization)

RAJKUMAR R
Game Environment Design & Lighting Artist

Crafting immersive 3D worlds, atmospheric lighting setups, and real-time game environments.

Selected Projects

LIGHTING Automotive Lighting Angle 1 Automotive Lighting Angle 2

Automotive Lighting

A cinematic automotive lighting setup created in Maya, exploring light composition, contrast, reflections, shadows, and mood for a realistic vehicle presentation.

LIGHTING Atmospheric Temple Ruins Shot 1 Atmospheric Temple Ruins Shot 2

Interior Lighting

Realistic bedroom lighting study created in Maya, focusing on natural sunlight, window shadows, warm tones, contrast, and light composition.

LIGHTING Dining Room Lighting Shot 1

Dining Room Lighting

A modern dining room lighting setup created in Maya, exploring balanced artificial lighting, soft shadows, contrast, and atmospheric depth.

LIGHTING Art Station View 1 Art Station View 2 Art Station View 3

Art Station Lighting

Lighting study created in Maya, exploring directional and area lighting to create different moods, shadow patterns, contrast, and realistic interior illumination.

UI / UX
MECH CONNECT
Mobile App UI / UX Design

Mech Connect

A mobile application UI/UX project designed in Figma, focusing on user experience, interface design, navigation, and interactive prototyping.

About Me & Academic Journey

I am a creative learner who enjoys turning ideas into interactive visuals. My primary focus lies in 3D modelling, lighting, Motion Capture, and game environment design.

I am constantly practicing and improving my technical skills across industry-standard real-time engines and 3D pipelines to build compelling, immersive visual experiences.

Education
B.Sc. Animation (Game Design & Development)
Subbalakshmi Lakshmipathy College of Science, Madurai
2024 – 2027
Higher Secondary (HSC)
Sri Sangeetha Vidyalaya Matriculation School, Ramanathapuram
2023 – 2024 | Core: CS, Physics, Chemistry, Biology

Software & Core Skills

Autodesk Maya Modelling, Lighting, Animation & Motion Capture
Unreal Engine Environment Design & Motion Capture
Unity Game Design
Adobe Photoshop Graphic Design
Figma UI / UX Design
Adobe Premiere Pro Video Editing & Showreel Assembly

Certifications & Accomplishments

2026 // Tamil Nadu Game Association

Global Game Jam 2026

Participated in and successfully completed a game build organized by the Tamil Nadu Game Association during February 2026.

2025 // Unity Certification

Unity Certified Associate Artist

Focused on real-time 3D asset integration, materials, lighting, and visual artist workflows in Unity.

2024 // Karam Academy

AR, VR, Photogrammetry & Motion Capture

Specialized training focused on immersive technologies, 3D data capture, and motion tracking techniques.

2026 // Academic Research

FinTech Video Content Research

Presented research analyzing YouTube's role in FinTech promotion, driving financial literacy, and consumer education through video content.

2026 // Microsoft Certification

Microsoft Copilot & M365 Copilot Agents

Completed training on leveraging Microsoft Copilot and prebuilt M365 Copilot agents to streamline everyday tasks and boost efficiency.

Get In Touch

Interested in collaborating on environment design, lighting projects, or game development opportunities? Feel free to send a message or contact me directly.